CVE-2008-7015 | | | 2009-08-19 | Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (s… |
CVE-2008-7011 | | | 2009-08-19 | The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remot… |
CVE-2008-4243 | | | 2008-09-25 | Directory traversal vulnerability in ImageServer (aka UTImageServer) in WebAdmin before 1.7 for Epic Games Unreal Tournament 3 (UT3) 1.3 allows remote attacker… |
CVE-2008-3410 | | | 2008-07-31 | Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) via a UDP packet in w… |
CVE-2008-3409 | | | 2008-07-31 | Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possib… |
CVE-2008-3396 | | | 2008-07-31 | Unreal Tournament 2004 (UT2004) 3369 and earlier allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) via a certain… |
CVE-2007-4443 | | | 2007-08-21 | The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and se… |
CVE-2007-4442 | | | 2007-08-21 | Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers t… |
CVE-2004-1958 | | | 2004-12-31 | Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files via .. (dot dot) sequences in a UMOD (U… |
CVE-2004-1805 | | | 2004-12-31 | Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute a… |
CVE-2004-0608 | | | 2004-12-06 | The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Posta… |
CVE-2003-1433 | | | 2003-12-31 | Epic Games Unreal Engine 226f through 436 does not validate the challenge key, which allows remote attackers to exhaust the player limit by joining the game mu… |
CVE-2003-1432 | | | 2003-12-31 | Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code v… |
CVE-2003-1431 | | | 2003-12-31 | Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal… |
CVE-2003-1430 | | | 2003-12-31 | Directory traversal vulnerability in Unreal Tournament Server 436 and earlier allows remote attackers to access known files via a ".." (dot dot) in an unreal:/… |
CVE-2002-1507 | | | 2003-04-02 | Unreal Tournament 2003 (ut2003) clients and servers allow remote attackers to cause a denial of service via malformed messages containing a small number of cha… |