RCE in Epic Games Unreal Engine
CVE-2003-1432
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
Vulnerability class: RCE (Remote Code Execution)
Published · last modified .
CVSS v2 metric
CVSS v2 base score 10.0 (High). Vector: AV:N/AC:L/Au:N/C:C/I:C/A:C. This CVE predates CVSS v3 and has no v3 score from NVD.
EPSS exploit prediction
EPSS: 0.075 (94.5th percentile), scored .
Low probability of exploitation in the next 30 days, but still tracked. 95th percentile — 94.5% of CVEs in the catalogue have a lower EPSS than this one. How to read EPSS.
EPSS over last 30 days · oldest: 0.075 · newest: 0.075 · change: 0.000
Affected products
- Epic Games Unreal Engine — versions 226f, 433, 436
- Epic Games Unreal Tournament 2003 — versions 2199_linux, 2199_win32, demo_version_2206_linux
Weakness classification (CWE)
Public proof-of-concept exploits
References
- exchange.xforce.ibmcloud.com/vulnerabilities/11302 (vdb-entry)
- exchange.xforce.ibmcloud.com/vulnerabilities/11305 (vdb-entry)
- www.securityfocus.com/bid/6770 (Exploit, vdb-entry)
- www.securityfocus.com/bid/6772 (Exploit, vdb-entry)
- archives.neohapsis.com/archives/bugtraq/2003-02/0063.html (mailing-list)
- archives.neohapsis.com/archives/bugtraq/2003-02/0142.html (mailing-list)
- exchange.xforce.ibmcloud.com/vulnerabilities/12012 (vdb-entry)
- archives.neohapsis.com/archives/bugtraq/2003-05/0142.html (mailing-list)
Frequently asked questions
- What is CVE-2003-1432?
- CVE-2003-1432 is a vulnerability in Epic Games Unreal Engine, classified under Code Injection. Published 2003-12-31.
- Is CVE-2003-1432 known to be exploited?
- 1 public proof-of-concept repositories are indexed. Not currently listed in the CISA KEV catalog.