Epic_games Unreal_engine
9 CVEs affecting Epic_games Unreal_engine. Latest disclosed: 2007-08-21. Critical: 0, High: 0.
| CVE | Severity | Score | Published | Summary |
|---|---|---|---|---|
CVE-2007-4443 | | 2007-08-21 | The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and se… | |
CVE-2007-4442 | | 2007-08-21 | Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers t… | |
CVE-2004-1958 | | 2004-12-31 | Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files via .. (dot dot) sequences in a UMOD (U… | |
CVE-2004-1805 | | 2004-12-31 | Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute a… | |
CVE-2004-0608 | | 2004-12-06 | The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Posta… | |
CVE-2003-1433 | | 2003-12-31 | Epic Games Unreal Engine 226f through 436 does not validate the challenge key, which allows remote attackers to exhaust the player limit by joining the game mu… | |
CVE-2003-1432 | | 2003-12-31 | Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code v… | |
CVE-2003-1431 | | 2003-12-31 | Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal… | |
CVE-2003-1430 | | 2003-12-31 | Directory traversal vulnerability in Unreal Tournament Server 436 and earlier allows remote attackers to access known files via a ".." (dot dot) in an unreal:/… |