Valvesoftware Game_networking_sockets
4 CVEs affecting Valvesoftware Game_networking_sockets. Latest disclosed: 2020-12-03. Critical: 3, High: 1.
| CVE | Severity | Score | Published | Summary |
|---|---|---|---|---|
CVE-2020-6017 | Critical | 9.8 | 2020-12-03 | Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured… |
CVE-2020-6018 | Critical | 9.8 | 2020-12-02 | Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled… |
CVE-2020-6016 | Critical | 9.8 | 2020-11-18 | Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment()… |
CVE-2020-6019 | High | 7.5 | 2020-11-13 | Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data()… |