Vulnerability in Game Networking Sockets
CVE-2020-6016
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the h…
EPSS: 0.066 (91.4th percentile) — read the EPSS interpretation.
Affected products
- N/a Game Networking Sockets — versions All versions prior to v1.2.0
Weakness classification (CWE)
Public proof-of-concept exploits
References
Frequently asked questions
- What is CVE-2020-6016?
- CVE-2020-6016 is a vulnerability in Game Networking Sockets, classified under CWE-590. Published 2020-11-18.
- Is CVE-2020-6016 known to be exploited?
- 1 public proof-of-concept repositories are indexed. Not currently listed in the CISA KEV catalog.