The Battle for Wesnoth Project version 1.7.0 through 1.14.3 contains a Code Injection vulnerability in the Lua scripting engine that can result in code executi…
The (1) filesystem::get_wml_location function in filesystem.cpp and (2) is_legal_file function in filesystem_boost.cpp in Battle for Wesnoth before 1.12.4 and…
The (1) filesystem::get_wml_location function in filesystem.cpp and (2) is_legal_file function in filesystem_boost.cpp in Battle for Wesnoth before 1.12.3 and…
The WML/Lua API in Battle for Wesnoth 1.7.x through 1.11.x and 1.12.x before 1.12.2 allows remote attackers to read arbitrary files via a crafted (1) campaign…
The read_game_map function in src/terrain_translation.cpp in Wesnoth before r32987 allows remote attackers to cause a denial of service (memory consumption and…
The uncompress_buffer function in src/server/simple_wml.cpp in Wesnoth before r33069 allows remote attackers to cause a denial of service via a large compresse…
The Python AI module in Wesnoth 1.4.x and 1.5 before 1.5.11 allows remote attackers to escape the sandbox and execute arbitrary code by using a whitelisted mod…
Unspecified vulnerability in Wesnoth 1.2.x before 1.2.8, and 1.3.x before 1.3.12, allows attackers to cause a denial of service (hang) via a "faulty add-on" an…
Directory traversal vulnerability in the WML engine preprocessor for Wesnoth 1.2.x before 1.2.8, and 1.3.x before 1.3.12, allows remote attackers to read arbit…
The multiplayer engine in Wesnoth 1.2.x before 1.2.7 and 1.3.x before 1.3.9 allows remote servers to cause a denial of service (crash) via a long message with…