Id Software Quake 3 Engine
9 CVEs affecting Id Software Quake 3 Engine. Latest disclosed: 2006-07-06. Critical: 0, High: 0.
| CVE | Severity | Score | Published | Summary |
|---|---|---|---|---|
CVE-2006-3401 | | 2006-07-06 | Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execu… | |
CVE-2006-3400 | | 2006-07-06 | Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to ca… | |
CVE-2006-3325 | | 2006-06-30 | client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwri… | |
CVE-2006-3324 | | 2006-06-30 | The Automatic Downloading option in the id3 Quake 3 Engine and the Icculus Quake 3 Engine (ioquake3) before revision 804 allows remote attackers to overwrite a… | |
CVE-2006-2875 | | 2006-06-07 | Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to exec… | |
CVE-2006-2082 | | 2006-05-10 | Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, an… | |
CVE-2006-2236 | | 2006-05-08 | Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to… | |
CVE-2005-0983 | | 2005-05-02 | Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly t… | |
CVE-2005-0430 | | 2005-02-12 | The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the serve… |