Buffer overflow in Nintendo Mario Kart Wii
CVE-2023-35856
A buffer overflow in Nintendo Mario Kart Wii RMCP01, RMCE01, RMCJ01, and RMCK01 can be exploited by a game client to execute arbitrary code on a client's machine via a crafted packet.
Vulnerability class: Buffer Overflow
Published · last modified .
CVSS v3 metric
CVSS v3 base score 9.8 (Critical). Vector: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H.
EPSS exploit prediction
EPSS: 0.011 (65.6th percentile), scored .
Low probability of exploitation in the next 30 days, but still tracked. 66th percentile — 65.6% of CVEs in the catalogue have a lower EPSS than this one. How to read EPSS.
EPSS over last 30 days · oldest: 0.011 · newest: 0.011 · change: 0.000
Affected products
- Nintendo Mario Kart Wii — versions rmce01, rmcj01, rmck01
Weakness classification (CWE)
Public proof-of-concept exploits
References
Frequently asked questions
- What is CVE-2023-35856?
- CVE-2023-35856 is a critical-severity vulnerability in Nintendo Mario Kart Wii, classified under Buffer Copy without Checking Size of Input (Classic Buffer Overflow). CVSS score: 9.8/10. Published 2023-06-19.
- How severe is CVE-2023-35856?
- Critical severity. CVSS v3 base score is 9.8 out of 10.
- Is CVE-2023-35856 known to be exploited?
- 2 public proof-of-concept repositories are indexed. Not currently listed in the CISA KEV catalog.