Buffer overflow in Psyonix Rocket League
CVE-2021-32238
Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.
Vulnerability class: Buffer Overflow
EPSS: 0.021 (79.9th percentile) — read the EPSS interpretation.
CVSS v3 metric
CVSS v3 base score 7.8 (High). Vector: CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H.
Affected products
- Psyonix Rocket_league
- N/a — versions n/a
Weakness classification (CWE)
References
- cve@mitre.org (Third Party Advisory, x_refsource_MISC)
- cve@mitre.org (Exploit, Third Party Advisory, x_refsource_MISC)
- cve@mitre.org (VDB Entry, x_refsource_MISC, Vendor Advisory)
Frequently asked questions
- What is CVE-2021-32238?
- CVE-2021-32238 is a high-severity vulnerability in Psyonix Rocket League, classified under Out-of-bounds Write. CVSS score: 7.8/10. Published 2021-05-18.
- How severe is CVE-2021-32238?
- High severity. CVSS v3 base score is 7.8 out of 10.