Buffer overflow in Godotengine Godot Engine

CVE-2021-26826

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Vulnerability class: Buffer Overflow

EPSS: 0.015 (72.3th percentile) — read the EPSS interpretation.

CVSS v3 metric

CVSS v3 base score 7.8 (High). Vector: CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H.

Affected products

Weakness classification (CWE)

References

Frequently asked questions

What is CVE-2021-26826?
CVE-2021-26826 is a high-severity vulnerability in Godotengine Godot Engine, classified under Out-of-bounds Write. CVSS score: 7.8/10. Published 2021-02-08.
How severe is CVE-2021-26826?
High severity. CVSS v3 base score is 7.8 out of 10.