Buffer overflow in Nintendo 64
CVE-2020-13109
Morita Shogi 64 through 2020-05-02 for Nintendo 64 devices allows remote attackers to execute arbitrary code via crafted packet data to the built-in modem because 0x800b3e94 (aka the IF subcommand to top-level command 7) has a stack-based buffer overflow.
Vulnerability class: Buffer Overflow
Published · last modified .
CVSS v3 metric
CVSS v3 base score 9.8 (Critical). Vector: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H.
EPSS exploit prediction
EPSS: 0.049 (91.8th percentile), scored .
Low probability of exploitation in the next 30 days, but still tracked. 92nd percentile — 91.8% of CVEs in the catalogue have a lower EPSS than this one. How to read EPSS.
EPSS over last 30 days · oldest: 0.048 · newest: 0.049 · change: +0.001
Affected products
Weakness classification (CWE)
References
- cturt.github.io/shogihax.html (Exploit, Third Party Advisory)
- github.com/CTurt/shogihax (Third Party Advisory)
Frequently asked questions
- What is CVE-2020-13109?
- CVE-2020-13109 is a critical-severity vulnerability in Nintendo 64, classified under Out-of-bounds Write. CVSS score: 9.8/10. Published 2020-05-16.
- How severe is CVE-2020-13109?
- Critical severity. CVSS v3 base score is 9.8 out of 10.