Buffer overflow in Nintendo 64
CVE-2020-13109
Morita Shogi 64 through 2020-05-02 for Nintendo 64 devices allows remote attackers to execute arbitrary code via crafted packet data to the built-in modem because 0x800b3e94 (aka the IF subcommand to top-level command 7) has a stack-based buffer overflow.
Vulnerability class: Buffer Overflow
EPSS: 0.048 (91.0th percentile) — read the EPSS interpretation.
CVSS v3 metric
CVSS v3 base score 9.8 (Critical). Vector: CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H.
Affected products
- Nintendo Nintendo_64
- Seta Morita_shogi_64
- N/a — versions n/a
Weakness classification (CWE)
References
- cve@mitre.org (Exploit, Third Party Advisory, x_refsource_MISC)
- cve@mitre.org (Third Party Advisory, x_refsource_MISC)
Frequently asked questions
- What is CVE-2020-13109?
- CVE-2020-13109 is a critical-severity vulnerability in Nintendo 64, classified under Out-of-bounds Write. CVSS score: 9.8/10. Published 2020-05-16.
- How severe is CVE-2020-13109?
- Critical severity. CVSS v3 base score is 9.8 out of 10.