Buffer overflow in Activision Call Of Duty\

CVE-2018-20817

SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.

Vulnerability class: Buffer Overflow

EPSS: 0.036 (88.3th percentile) — read the EPSS interpretation.

CVSS v3 metric

CVSS v3 base score 9.8 (Critical). Vector: CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H.

Affected products

Weakness classification (CWE)

Public proof-of-concept exploits

References

Frequently asked questions

What is CVE-2018-20817?
CVE-2018-20817 is a critical-severity vulnerability in Activision Call Of Duty\, classified under Improper Restriction of Operations within the Bounds of a Memory Buffer. CVSS score: 9.8/10. Published 2019-04-19.
How severe is CVE-2018-20817?
Critical severity. CVSS v3 base score is 9.8 out of 10.
Is CVE-2018-20817 known to be exploited?
2 public proof-of-concept repositories are indexed. Not currently listed in the CISA KEV catalog.