Vulnerability in Game-Music-Emu Project
CVE-2017-17446
The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file.
Published · last modified .
CVSS v3 metric
CVSS v3 base score 6.5 (Medium). Vector: CVSS:3.0/AV:N/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H.
EPSS exploit prediction
EPSS: 0.015 (74.2th percentile), scored .
Low probability of exploitation in the next 30 days, but still tracked. 74th percentile — 74.2% of CVEs in the catalogue have a lower EPSS than this one. How to read EPSS.
EPSS over last 30 days · oldest: 0.018 · newest: 0.015 · change: -0.003
Affected products
- Game-Music-Emu Project — versions 0.6.1
Weakness classification (CWE)
Public proof-of-concept exploits
References
- bitbucket.org/mpyne/game-music-emu/issues/14/addresssanitizer-negative-size-par… (Third Party Advisory)
- bugs.debian.org/883691 (Issue Tracking)
Frequently asked questions
- What is CVE-2017-17446?
- CVE-2017-17446 is a medium-severity vulnerability in Game-Music-Emu Project, classified under Incorrect Conversion between Numeric Types. CVSS score: 6.5/10. Published 2017-12-06.
- How severe is CVE-2017-17446?
- Medium severity. CVSS v3 base score is 6.5 out of 10.
- Is CVE-2017-17446 known to be exploited?
- 1 public proof-of-concept repositories are indexed. Not currently listed in the CISA KEV catalog.