Vulnerability in Epicgames Unreal Engine

CVE-2008-6441

Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.

EPSS: 0.035 (88.0th percentile) — read the EPSS interpretation.

Affected products

Weakness classification (CWE)

References