Buffer overflow in Ourgame.com Globallink
CVE-2007-5722
Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.
Vulnerability class: Buffer Overflow
Published · last modified .
CVSS v2 metric
CVSS v2 base score 7.5 (High). Vector: AV:N/AC:L/Au:N/C:P/I:P/A:P. This CVE predates CVSS v3 and has no v3 score from NVD.
EPSS exploit prediction
EPSS: 0.117 (95.9th percentile), scored .
Moderate probability of exploitation in the next 30 days — watch for active exploitation reports. 96th percentile — 95.9% of CVEs in the catalogue have a lower EPSS than this one. How to read EPSS.
EPSS over last 30 days · oldest: 0.117 · newest: 0.117 · change: 0.000
Affected products
Weakness classification (CWE)
References
- exchange.xforce.ibmcloud.com/vulnerabilities/38222 (vdb-entry)
- www.securityfocus.com/bid/26244 (Exploit, vdb-entry)
- osvdb.org/38837 (vdb-entry)
- secunia.com/advisories/27500 (Vendor Advisory, third-party-advisory)